Computer Games Are Not As Bas As Most People Think
Wednesday, July 28th, 2010The last 20 years and the revolution of the internet and the computers has shaped tremendously the games kids have been playing. Most games until the 80s used to take place outdoors as kids’ activities were more physical and where consisting mainly of sports.
Whether the change has been for good or not is a question that only the future sociologists will manage to answer. Older generations who didn’t have the chance to be part of the games revolution are quite harsh about today’s kids main or sole activity with their main argument being that all those games do not stimulate nothing else than the brain as the body remains idle!
In my mind, because today’s kids are exposed to such a vast amount of information since the advent of the internet, they have more general knowledge compared to my generation that information was based on the TV and the newspapers.
Looking at those types of play purely from an emotional and creative point of view it can be argued that both are equally important as the achieve the same end results but through different means. As an example I will recall one of my favourite activities when I was a kid which was called ‘exploration’. The game was about locating an dilapidated residential building or a warehouse, break into it and try to get in every single room in order to collect as many strange and unusual objects as possible.
One of the greatest memories I have from my childhood is the day we entered that abandoned massive warehouse which used to belong to a electrical components entrepreneur who’s business had gone into liquidation. The amount of weird objects we had never seen before was incredible: from cable ties to circuit breakers, everything seemed really extraordinary for our minds.
Similarly, playing today a typical adventure game on a computer can lead to similar emotions if say; the main character is entering a similar building and is looking around for something interesting. In both cases, adrenaline is floating massively and the emotions are equal. Being lucky enough to belong to that transitional generation where traditional and computer games were equally important I can confess that both types of games were giving me the same ‘high’. Because of all the aforementioned reasons I am against all adults who disprove computer games as useless and dangerous just because the physical element is missing.